
CUBY - Stable 3D Pixel Art for Godot 4.5.1+
A downloadable tool
Bring stable retro-style 3D pixel art to your Godot (4.5+) Forward+ projects with CUBY, a plug-and-play rendering toolkit inspired by modern texel-splatting and pixelated cubemap techniques.
CUBY is designed for developers who want the look of classic low-res 3D visuals without the usual camera shimmer and unstable pixel crawling. It combines cubemap rendering, palette quantization, dithering, LUT workflows, stylized lighting and billboard systems into a single package.
Perfect for:
- Retro-inspired 3D games
- Stylized low-resolution worlds
- Atmospheric pixel-art environments
✨ Features
Advanced Quantization & Dithering
- Multiple quantization modes:
- None
- Naive
- Luma
- Luma Chroma
- Adjustable quantization levels
- Multiple dithering patterns:
- 2x2
- 4x4 Bayer
- Fake diffusion
- Geometry-only, sky-only or full-scene application
Stylized Lighting
- Standard PBR shading
- Toon shading mode
- Configurable outlines
- Temporal accumulation system for distant stability
Dynamic Retro Sky System
- Custom procedural sky shader
- Day/night cycle script
- Sun & moon rendering
- Dynamic cloud support
- Lightning effect support
- Atmospheric gradients
- LUT-based palette control
LUT & Palette Workflow
- Full Texture3D LUT support
- Built-in Palette → LUT converter
- Compatible with palettes from sites like Lospec
- Apply LUTs independently to:
- Geometry
- Sky
- Particles
Custom Billboard & Particle System
Designed specifically for cubemap rendering:
- Cubemap-facing billboards
- Cylindrical grass billboards
- Stable fake spherical normals
- Directional and scattered facing modes
- Great for:
- Grass
- Leaves
- Foliage
- Stylized particles
Plug-and-Play
- Config preset resource
- Ready-to-use shaders
- Example materials
- Day/night controller script
- Sky assets
- Palette workflow tools
🛠️ Easy Setup
- Drop the plugin into your
addonsfolder - Enable it in Project Settings → Plugins
- Configure the included
.tressettings resource - Add the optional sky shader and day/night script
- Have fun!
🎨 Highly Customizable
CUBY was built to be flexible rather than restrictive.
- Use LUT-based palettes
- Tune temporal accumulation
- Adjust fallback
- Build your own custom shaders using the provided global uniforms
📦 License & Usage
Everyone who purchases CUBY is free to:
- Use it in personal or commercial projects
- Modify the source code and shaders
- Ship games and products containing the plugin
- Sell games made with it
However, you may NOT:
- Resell the plugin itself
- Redistribute the plugin files
- Reupload modified versions as standalone packages
The plugin is licensed for integration into your own projects, not for redistribution.
❤️ Made for Retro Rendering Enthusiasts
CUBY was built for developers chasing stable pixelated 3D visuals, MS-DOS, GameBoy and other retro graphics without sacrificing flexibility and artistic control.
If you make something cool with it, feel free to share it!
📝 User Manual
https://docs.google.com/document/d/16MEwlNQoI1Pm_KrkvT3x0k-e4lFzCExqtDZAK7AzfSA
Tested successfully with Godot 4.5.1 and 4.6.3.
Only compatible with Forward+.
Not mobile/web compatible!
| Published | 1 day ago |
| Status | Released |
| Category | Tool |
| Author | LunarBlank |
| Tags | 3D, 3d-pixel-art, dithered, Godot, Pixel Art, pixelized-3d, plugin, Retro, shadowglass, texel-splatting |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $15.99 USD. You will get access to the following files:







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